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Nov 23, 2023 at 13:16 comment added Giuseppe I modified the post. Now it is focused only to the using of a Global Shader for pre-processing operations on to meshes
Nov 23, 2023 at 13:11 history edited Giuseppe CC BY-SA 4.0
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Nov 22, 2023 at 11:23 comment added Giuseppe @Philipp yes but I don't understand what is a global shader. Is a shader applied to all actor present in the scene or is a shader applied to a specif actor. However, the articles don't mantion how can apply some pre-processing operations to my mesh. Many thanks for the answer!
Nov 22, 2023 at 9:55 comment added Philipp Have you read the relevant articles in the Unreal manual yet? Particularly the section on shader development?
Nov 22, 2023 at 9:36 history asked Giuseppe CC BY-SA 4.0