Timeline for Getting smallest possible build filesize on Win build (other than optimizing assets)
Current License: CC BY-SA 4.0
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Dec 5, 2023 at 12:31 | answer | added | Zibelas | timeline score: 2 | |
| Dec 5, 2023 at 9:52 | comment | added | SurDno | If updating Unity or on contrary, getting an earlier version would help, I’d consider this as one of the solutions. | |
| Dec 5, 2023 at 9:41 | comment | added | Zibelas | You should include the version of Unity you are using. When I started with Delphi, the exe in the early versions (D3) was around 0.3MB. Recompiling the same code 20 years later and it was around 27MB. | |
| Dec 5, 2023 at 8:47 | history | asked | SurDno | CC BY-SA 4.0 |