Timeline for How to draw text with characters rendered in reverse order in a Godot game?
Current License: CC BY-SA 4.0
5 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jan 1 at 3:14 | comment | added | Pikalek | Get_xadvance() isn't listed in the Godot docs for Strings & while var x_offset = zero could work (if you've previously declared zero), I don't see a good reason to do that instead of using an actual 0. I also don't see how the loop is reversing the render order. | |
| Dec 31, 2024 at 12:44 | history | edited | DMGregory♦ | CC BY-SA 4.0 | Code formatting |
| Dec 31, 2024 at 11:55 | review | Late answers | |||
| Jan 3 at 8:54 | |||||
| S Dec 31, 2024 at 11:39 | review | First answers | |||
| Jan 1 at 3:15 | |||||
| S Dec 31, 2024 at 11:39 | history | answered | user28866571 | CC BY-SA 4.0 |