Timeline for How do I use transparent textures in panda3d?
Current License: CC BY-SA 3.0
8 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Apr 13, 2017 at 12:18 | history | edited | CommunityBot | replaced http://gamedev.stackexchange.com/ with https://gamedev.stackexchange.com/ | |
| S Aug 20, 2015 at 23:40 | history | suggested | Thane Brimhall | This has nothing to do with isometric, but it is about transparency. | |
| Aug 20, 2015 at 22:07 | review | Suggested edits | |||
| S Aug 20, 2015 at 23:40 | |||||
| Jul 21, 2012 at 12:53 | answer | added | user17402 | timeline score: 3 | |
| Jan 21, 2012 at 12:26 | vote | accept | lhk | ||
| Jan 19, 2012 at 17:41 | answer | added | lhk | timeline score: 4 | |
| Jan 19, 2012 at 15:25 | history | edited | thedaian | CC BY-SA 3.0 | title into question |
| Jan 19, 2012 at 12:24 | history | asked | lhk | CC BY-SA 3.0 |