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Dec 27, 2012 at 10:34 vote accept MaiaVictor
Mar 29, 2012 at 2:38 history tweeted twitter.com/#!/StackGameDev/status/185194221886652417
Mar 29, 2012 at 0:22 comment added MaiaVictor Jumping will only set the velocity of the player to a fixed amount on the z axis. Collision will only change the velocity of 2 objects according to equations. Of course those are results of physical forces, but what I meant is that those are not coded, that is, I'm not accelerating the object in the opposite direction of the collision, for example.
Mar 28, 2012 at 23:27 answer added XiaoChuan Yu timeline score: 4
Mar 28, 2012 at 23:17 comment added House If there were no other forces, the players wouldn't be jumping, changing their velocities or colliding with anything. The first two are the effect of forces, and collision is a force between two objects.
Mar 28, 2012 at 23:12 comment added XiaoChuan Yu You might want to edit your comment into the question/title...
Mar 28, 2012 at 23:09 history edited MaiaVictor CC BY-SA 3.0
added 283 characters in body
Mar 28, 2012 at 23:05 comment added MaiaVictor The game consists of a world with just one force, gravity; physical AABBs and sphere's for collision. All the players can do is jump and set their velocities with arrow keys. I can't say a number of players. It would be favorable if the server could handle as many players as possible.
Mar 28, 2012 at 22:58 comment added XiaoChuan Yu What type of game is this? How many players?
Mar 28, 2012 at 22:51 history asked MaiaVictor CC BY-SA 3.0