Timeline for Orthographic Camera Zooming
Current License: CC BY-SA 3.0
8 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Mar 5, 2014 at 14:28 | vote | accept | OriginalDaemon | ||
| Mar 5, 2014 at 14:28 | answer | added | OriginalDaemon | timeline score: 1 | |
| Mar 5, 2014 at 14:28 | history | edited | OriginalDaemon | CC BY-SA 3.0 | deleted 607 characters in body |
| May 27, 2012 at 18:26 | comment | added | Gustavo Maciel | Please, as you found the solution, post it as an answer to your own question. | |
| May 27, 2012 at 15:47 | history | edited | OriginalDaemon | CC BY-SA 3.0 | added 607 characters in body |
| May 27, 2012 at 13:21 | comment | added | OriginalDaemon | I tried putting the scaling first, but got the same result. The '_Width * _Zoom / 2' part is to position the camera so that the center of the camera is over the point 0,0. | |
| May 27, 2012 at 3:46 | comment | added | Grieverheart | Not sure I understand your question exactly, but shouldn't you first scale and then translate? Why do you have '_Width * _Zoom / 2' in your code? | |
| May 27, 2012 at 3:28 | history | asked | OriginalDaemon | CC BY-SA 3.0 |