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Oct 11, 2010 at 3:52 comment added WorldMaker Mono and Moonlight are MIT-licensed, so embedding one or both of them in a game is certainly doable (and is being done, for instance in Second Life). There has been at least one planned attempt at doing such an embedding of Moonlight itself for a game: tirania.org/blog/archive/2009/Nov-12-2.html#comment-22844845 (No idea if it happened/was successful or not, though.)
Aug 20, 2010 at 17:46 comment added Mike Strobel FYI, the garbage collector has been substantially improved in .NET 4. It now supports background collection of all three generations of objects, but I don't know if/how the changes might affect issue #3 on your list. If anyone knows, please share :).
Aug 19, 2010 at 20:48 history edited U62 CC BY-SA 2.5
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Aug 19, 2010 at 16:34 history answered U62 CC BY-SA 2.5