Timeline for How do I raycast for a spherical harmonic shader using the iOS GPU?
Current License: CC BY-SA 3.0
2 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Oct 30, 2012 at 16:55 | vote | accept | dugla | ||
| Jul 4, 2012 at 15:02 | history | answered | bobobobo | CC BY-SA 3.0 |