Timeline for Texture caching in 2D XNA game
Current License: CC BY-SA 3.0
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jun 26, 2019 at 2:28 | comment | added | kettlecrab | The concept you described is called an Object Pool | |
| Jul 29, 2012 at 18:33 | vote | accept | The Beruriah Incident | ||
| Jul 27, 2012 at 10:37 | answer | added | Roy T. | timeline score: 1 | |
| Jul 27, 2012 at 8:50 | answer | added | Andrew Russell | timeline score: 4 | |
| Jul 27, 2012 at 8:13 | comment | added | Kikaimaru | In c# you have WeakReference | |
| Jul 27, 2012 at 7:12 | history | asked | The Beruriah Incident | CC BY-SA 3.0 |