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Timeline for Texture caching in 2D XNA game

Current License: CC BY-SA 3.0

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when toggle format what by license comment
Jun 26, 2019 at 2:28 comment added kettlecrab The concept you described is called an Object Pool
Jul 29, 2012 at 18:33 vote accept The Beruriah Incident
Jul 27, 2012 at 10:37 answer added Roy T. timeline score: 1
Jul 27, 2012 at 8:50 answer added Andrew Russell timeline score: 4
Jul 27, 2012 at 8:13 comment added Kikaimaru In c# you have WeakReference
Jul 27, 2012 at 7:12 history asked The Beruriah Incident CC BY-SA 3.0