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Timeline for Maya 6 vs Maya 2013

Current License: CC BY-SA 3.0

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Dec 5, 2012 at 8:26 vote accept nodebase
Dec 5, 2012 at 8:27
Dec 5, 2012 at 8:22 vote accept nodebase
Dec 5, 2012 at 8:25
Dec 4, 2012 at 6:27 answer added MrNoob timeline score: 3
Oct 18, 2012 at 9:06 history tweeted twitter.com/#!/StackGameDev/status/258856548896473088
Oct 17, 2012 at 21:26 comment added jhocking I'm assuming your issue here is that ditching the old books and getting new ones would be expensive, because those books are expensive! you should specify that in the question
Oct 17, 2012 at 21:24 answer added jhocking timeline score: 2
Oct 17, 2012 at 20:43 comment added Benjamin Danger Johnson You will be fine with Maya 6. A lot of tools to make things easier wont be available to you, but if you are making stuff for games you will be fine (it will just be a bit more difficult.) I would suggest using your Maya 6 books to get yourself familiar with all the concepts and then move on to 2013 materials to learn about all the new shiny stuff.
Oct 17, 2012 at 20:19 answer added Inisheer timeline score: 1
Oct 17, 2012 at 19:39 comment added Ricket I edited out your second question. Please post one question per question...
Oct 17, 2012 at 19:39 history edited Ricket CC BY-SA 3.0
deleted 489 characters in body
Oct 17, 2012 at 19:35 history asked nodebase CC BY-SA 3.0