Timeline for Persistent Browser Based Game: To Captcha or not to Captcha?
Current License: CC BY-SA 2.5
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 30, 2011 at 11:32 | comment | added | Jonathan Connell | I remember on RuneScape that there are simple questions asked by a Genie, if you get them right, he gives you a present. | |
| Sep 29, 2010 at 16:01 | vote | accept | Stephen | ||
| Sep 24, 2010 at 2:24 | comment | added | coderanger | As an example, KolMafia's automated combat systems were so genuinely useful that they actually integrated a combat macro system into the real game. | |
| Sep 23, 2010 at 19:41 | comment | added | Stephen | The more I think about this, the more I like it. I'll have to give it a little more thought, and let it the question brew on here a bit. | |
| Sep 23, 2010 at 19:30 | comment | added | Stephen | Very good insight! turns-per-day is misleading, and that was my fault. I'll update the question to elaborate. | |
| Sep 23, 2010 at 19:20 | history | answered | user744 | CC BY-SA 2.5 |