Timeline for Generating triangles from a square grid
Current License: CC BY-SA 3.0
3 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Dec 7, 2012 at 22:56 | comment | added | vivi | I'm using a square mesh for gameplay reasons, but actually my terrain generation algorithm is a function R^2 -> R, maybe I made the newbie mistake of thinking "I want to achieve A, but I think B is a good way to do A so I'll ask how to do B instead of asking how to do A". | |
| Dec 7, 2012 at 18:55 | history | edited | Jari Komppa | CC BY-SA 3.0 | rephrased the edge turning to make more sense |
| Dec 7, 2012 at 11:59 | history | answered | Jari Komppa | CC BY-SA 3.0 |