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Dec 16, 2012 at 11:40 comment added Marcks Thomas While I agree with your premise, your data appears to ignore a lot of other factors that weigh in. A fast-paced and action packed FPS will probably need a higher framerate than a slow stealth game or a darkly lit first person horror adventure. A flight simulator could get by with even less frames, despite using a similar perspective.
Dec 16, 2012 at 2:19 history answered Philipp CC BY-SA 3.0