Timeline for Unable to detect continuous keypress event in SDL
Current License: CC BY-SA 3.0
8 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Feb 19, 2013 at 2:34 | history | edited | pabdulin | CC BY-SA 3.0 | edited body |
| Feb 18, 2013 at 15:29 | comment | added | pabdulin | @TrevorPowell that is correct, thanks, I fixed the bug in code example. | |
| Feb 18, 2013 at 15:27 | history | edited | pabdulin | CC BY-SA 3.0 | added 20 characters in body |
| Feb 18, 2013 at 14:10 | comment | added | Vabs | Thanks for the help guys. @PetrAbdulin you code did give me insight on my problem. | |
| Feb 18, 2013 at 11:15 | comment | added | Trevor Powell | Don't put the "if(left_down)" and "if(right_down)" in that function; it needs to go somewhere else, somewhere which gets called precisely once per frame. That event handler function will be called once for each event that comes in during the frame, which could be none, or could be twenty or more. Your movement speed will vary wildly with the code arranged that way. :) | |
| Feb 18, 2013 at 8:51 | comment | added | pabdulin | @Kylotan thanks for additional info, I just never worked with SDL :) | |
| Feb 18, 2013 at 8:11 | comment | added | Kylotan | Good answer, but you shouldn't need your own keys array, as SDL provides this for you (as I mentioned in my answer). | |
| Feb 18, 2013 at 7:16 | history | answered | pabdulin | CC BY-SA 3.0 |