Timeline for How to develop a concept to receive funding?
Current License: CC BY-SA 2.5
9 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| S Feb 25, 2011 at 14:49 | history | suggested | Tristan Warner-Smith | CC BY-SA 2.5 | Fixed spelling and grammar. |
| Feb 25, 2011 at 10:00 | review | Suggested edits | |||
| S Feb 25, 2011 at 14:49 | |||||
| Oct 31, 2010 at 3:42 | comment | added | gary | Deleted my comment before realizing you responded to it... to make you not look crazy, it went something like this: pitch the idea to someone to get funded or start a company. (The question was poorly written at the time of me commenting so my comment was very general.) | |
| Oct 30, 2010 at 14:35 | answer | added | Ari Patrick | timeline score: 5 | |
| Oct 30, 2010 at 14:12 | comment | added | PrettyPrincessKitty FS | Since I can't seem to edit my comment, I would also like to say @gary: It may be business oriented, but trying to get a game concept funding is quite a different process to most business type ideas. If I worded that right and read the right stuff. | |
| Oct 30, 2010 at 14:06 | history | edited | Jesse Dorsey | CC BY-SA 2.5 | Making the title look less spam-y |
| Oct 30, 2010 at 14:06 | answer | added | Jesse Dorsey | timeline score: 11 | |
| Oct 30, 2010 at 13:28 | comment | added | PrettyPrincessKitty FS | I would also alter the title; currently it looks like an auto spambot. Maybe 'How to develop a concept and gain funding' might be good? | |
| Oct 30, 2010 at 11:45 | history | asked | Shakiru | CC BY-SA 2.5 |