Timeline for 2D Destructible Terrain with Box2D / Cocos2D -> Image Tracing
Current License: CC BY-SA 3.0
8 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Feb 26, 2017 at 11:36 | comment | added | Ciro Santilli OurBigBook.com | gamedev.stackexchange.com/questions/56918/… | |
| Jul 13, 2013 at 14:02 | vote | accept | Paul Renton | ||
| Jul 9, 2013 at 8:53 | answer | added | Mario | timeline score: 1 | |
| Jul 9, 2013 at 1:55 | history | tweeted | twitter.com/#!/StackGameDev/status/354418568114352128 | ||
| Jul 9, 2013 at 0:35 | comment | added | Paul Renton | I inserted some short descriptions for the algorithms. Also, I posted a video | |
| Jul 9, 2013 at 0:34 | history | edited | Paul Renton | CC BY-SA 3.0 | added 1164 characters in body |
| Jul 9, 2013 at 0:07 | comment | added | House | Some visual examples could go a long way in breaking the ice for people to want to dig more into this question. Also summarizing the algorithms into written steps instead of code might help. | |
| Jul 8, 2013 at 22:10 | history | asked | Paul Renton | CC BY-SA 3.0 |