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Timeline for Entity System creating Components

Current License: CC BY-SA 3.0

13 events
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Aug 28, 2014 at 18:48 answer added Veritas timeline score: 0
Apr 30, 2014 at 15:26 answer added Ezo timeline score: 1
Jul 18, 2013 at 15:31 vote accept miguel.martin
Jul 15, 2013 at 14:14 answer added Mart timeline score: 9
Jul 11, 2013 at 15:00 comment added Luke B. Of course the vector manages its memory using new, but you can't get dynamic memory without new somewhere
Jul 11, 2013 at 14:42 comment added Luke B. You asked for a way to have components aligned in memory to avoid cache misses, if you use a vector you have the elements aligned. You won't use new, just emplace a component. Isn't this what you wanted?
Jul 11, 2013 at 10:36 comment added miguel.martin @LukeB. Not what I am trying to ask...
Jul 10, 2013 at 17:09 comment added Luke B. If you use C++11 you can just push elements to a vector<Position>. Be sure to implement move operations and delete copy operations.
Jul 10, 2013 at 11:57 answer added Vittorio Romeo timeline score: 1
Jul 10, 2013 at 11:56 answer added kalmard timeline score: 0
Jul 10, 2013 at 11:22 history edited miguel.martin CC BY-SA 3.0
added 50 characters in body; edited tags
Jul 10, 2013 at 11:14 history edited miguel.martin CC BY-SA 3.0
added 31 characters in body
Jul 10, 2013 at 11:09 history asked miguel.martin CC BY-SA 3.0