Timeline for GLSL: define a constant for both vertex and fragment shader
Current License: CC BY-SA 3.0
2 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Aug 25, 2013 at 1:30 | vote | accept | bobbel | ||
| Aug 25, 2013 at 1:19 | history | answered | Nicol Bolas | CC BY-SA 3.0 |