Timeline for Separating components and logic
Current License: CC BY-SA 3.0
7 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Oct 10, 2013 at 21:44 | comment | added | Laurent Couvidou | OO-programming is all about encapsulating data and logic together. So yeah, if your stuck trying to separate things, put your logic inside your components, there's nothing wrong about it. Whatever works for you. | |
| Oct 10, 2013 at 15:21 | comment | added | Maxpm | It seems to me like you're running into the expression problem. | |
| Oct 10, 2013 at 3:11 | history | tweeted | twitter.com/#!/StackGameDev/status/388139629003948033 | ||
| Oct 10, 2013 at 0:54 | answer | added | Sean Middleditch | timeline score: 5 | |
| Oct 9, 2013 at 23:35 | review | First posts | |||
| Oct 10, 2013 at 0:09 | |||||
| Oct 9, 2013 at 23:24 | history | edited | megatron2 | CC BY-SA 3.0 | edited title |
| Oct 9, 2013 at 23:18 | history | asked | megatron2 | CC BY-SA 3.0 |