Timeline for How can I implement jumping in a 2D game using bounding box collision?
Current License: CC BY-SA 3.0
3 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Dec 9, 2013 at 22:44 | vote | accept | crazymage | ||
| Dec 8, 2013 at 13:59 | history | edited | crazymage | CC BY-SA 3.0 | Added information on how to check if the player is on ground. |
| Dec 8, 2013 at 0:33 | history | answered | crazymage | CC BY-SA 3.0 |