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S Apr 5, 2014 at 2:58 history bounty ended Seth Battin
S Apr 5, 2014 at 2:58 history notice removed Seth Battin
Mar 29, 2014 at 5:09 answer added pensono timeline score: 4
S Mar 29, 2014 at 0:00 history bounty started Seth Battin
S Mar 29, 2014 at 0:00 history notice added Seth Battin Draw attention
Jan 6, 2014 at 10:17 history tweeted twitter.com/#!/StackGameDev/status/420136973215756288
Dec 19, 2013 at 13:47 comment added Tordin then it might bee that you have to recreate the device every frame. It might also be that per Windows Handle the driver only update it once it´s intalized.
Dec 19, 2013 at 13:45 comment added Craig Innes @Tordin My problem is that I am not sure exactly what the process is of updating the Controllers manager. I have tried printing the result of Controllers.getControllers().size every frame but the number printed doesn't change, regardless of whether i connect more controllers or not, so clearly I am missing a step
Dec 19, 2013 at 13:28 comment added Tordin Try recrating the listener. The interface that you create when you start the game querrys for controllers and then give them to you. if you connect one you have to recreate this devie or querry for new ones everyframe.
Dec 19, 2013 at 13:15 history asked Craig Innes CC BY-SA 3.0