Timeline for How do I prevent other dynamic bodies from affecting the player's velocity with Box2D?
Current License: CC BY-SA 3.0
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jun 3, 2014 at 19:25 | comment | added | AturSams | but wouldn't that mean he'd have to handle player collisions with floors and walls differently? | |
| Jan 4, 2014 at 15:57 | comment | added | CodeSmile | just add gravity vector to velocity every frame | |
| Jan 4, 2014 at 14:22 | comment | added | jmasterx | What about gravity? | |
| Jan 4, 2014 at 12:16 | history | answered | CodeSmile | CC BY-SA 3.0 |