Timeline for Reuse VertexBuffer or new VertexBuffer object?
Current License: CC BY-SA 3.0
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jan 20, 2014 at 7:23 | comment | added | concept3d | @user2280704 also this one developer.apple.com/library/ios/documentation/3ddrawing/… | |
| Jan 20, 2014 at 7:23 | comment | added | user2280704 | Oh that's embarrassing I didn't even notice that it's a link. Thank you again. | |
| Jan 20, 2014 at 7:22 | comment | added | concept3d | @user2280704 The article I linked in the bottom of the answer talks about such issue. | |
| Jan 20, 2014 at 7:20 | vote | accept | user2280704 | ||
| Jan 20, 2014 at 7:20 | comment | added | user2280704 | Thank you for the answer. I'll go for your advice. Is there any resources you can point to me for vertex caching though? I'm quite interested in the technique which can be used maybe for my future projects. | |
| Jan 20, 2014 at 7:07 | history | answered | concept3d | CC BY-SA 3.0 |