Timeline for 3D Ray Casting / Picking
Current License: CC BY-SA 2.5
7 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Apr 13, 2017 at 12:19 | history | edited | CommunityBot | replaced http://math.stackexchange.com/ with https://math.stackexchange.com/ | |
| Aug 24, 2011 at 3:32 | comment | added | user9450 | opengl.org/wiki/GluProject_and_gluUnProject_code | |
| Dec 30, 2010 at 18:40 | vote | accept | Chris | ||
| Dec 30, 2010 at 16:41 | answer | added | Notabene | timeline score: 12 | |
| Dec 30, 2010 at 15:54 | comment | added | Notabene | Ok ... raycasting is definetively good for gamedev (i think). | |
| Dec 30, 2010 at 15:50 | comment | added | PrettyPrincessKitty FS | Please do not cross-post. And if you do, don't then link the question and instead paste it into this question box. | |
| Dec 30, 2010 at 15:37 | history | asked | Chris | CC BY-SA 2.5 |