Timeline for How should I design my classes in a game?
Current License: CC BY-SA 3.0
9 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Feb 16, 2014 at 4:40 | history | edited | Tetrad | edited tags | |
| Feb 15, 2014 at 14:01 | comment | added | Anko | Why did you roll back the edit? I was trying to clarify the question for future readers. Sorry if I missed something! | |
| Feb 15, 2014 at 13:39 | history | rollback | user9993 | Rollback to Revision 1 | |
| Feb 15, 2014 at 8:06 | history | edited | Anko | CC BY-SA 3.0 | More descriptive title. Trimmed redundant or unnecessary detail. Formatted for clarity. Some grammar. |
| Feb 14, 2014 at 23:29 | answer | added | Magus | timeline score: 1 | |
| Feb 14, 2014 at 9:58 | history | tweeted | twitter.com/#!/StackGameDev/status/434265317356093440 | ||
| Feb 14, 2014 at 3:57 | vote | accept | user9993 | ||
| Feb 14, 2014 at 1:35 | answer | added | Anko | timeline score: 5 | |
| Feb 14, 2014 at 1:22 | history | asked | user9993 | CC BY-SA 3.0 |