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Jun 11, 2014 at 13:03 comment added MrCranky It's normal for games to use the real world time for the first seed, because it's inherently unpredictable, and that's true at boot as well. But bear in mind that old arcade systems didn't have a real world clock of any sort, so the boot sequence would be entirely predictable. The only unpredictable factor in an arcade system is user input, so using the number of ticks between boot and start being pressed is a fairly decent RNG seed. But the start screen isn't there just to seed the RNG, it's just a convenient point to do it. Any other initial user input would be just as good.
Jun 10, 2014 at 16:16 history edited Caramiriel CC BY-SA 3.0
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Jun 10, 2014 at 14:31 review First posts
Jun 10, 2014 at 14:43
Jun 10, 2014 at 14:14 history answered Caramiriel CC BY-SA 3.0