Timeline for Moving my sprite in XNA using classes
Current License: CC BY-SA 2.5
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Feb 4, 2011 at 1:11 | comment | added | Michael Coleman | @Bill: My sentiments exactly. | |
| Feb 3, 2011 at 22:05 | comment | added | Bill | There should be giant red stickers all over every XNA tutorial to inform people of the use of GameTime to modify all frame-by-frame events that you want to be updated at a constant real-time rate to provide a consistent player experience regardless of hardware. | |
| Feb 3, 2011 at 19:02 | history | edited | Nate | CC BY-SA 2.5 | fixe bug in code sample |
| Feb 3, 2011 at 17:44 | history | answered | Nate | CC BY-SA 2.5 |