Timeline for Algorithm to verify if a shape is inside another
Current License: CC BY-SA 3.0
4 events
| when toggle format | what | by | license | comment | |
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| Sep 26, 2014 at 20:16 | comment | added | FreeAsInBeer | It's too bad you went to all this trouble providing a solution to a completely different question. | |
| Sep 26, 2014 at 17:25 | comment | added | csfb | Do you know a open source library in any language that implement this? I'm asking because almost all languages has compilers for java bytecode. | |
| Sep 26, 2014 at 16:55 | comment | added | csfb | fisrtly, thanks for your comments. by the way, I'm not a game developer or graphics specialist.I know it sounds like collision problem but it is'nt. I just wanna validate the arguments of a function to draw, lines, rectangles, ellipses, arcs and arbitrary polygons in order to verify whether the drawn shape is totally inside or not the canvas. If it isn't I must throw an exception. it seems that there's no java library that do this, so I will try your SAT algorithm recommendation. | |
| Sep 26, 2014 at 15:39 | history | answered | malloc19 | CC BY-SA 3.0 |