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Timeline for OpenGL ES 2.0: Using VBOs?

Current License: CC BY-SA 2.5

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Feb 16, 2011 at 18:20 vote accept Bunkai.Satori
Feb 16, 2011 at 17:45 comment added Bunkai.Satori +1 for this detailed answer. I see that I will have to pay attention to scene construction and preparation, so I avoid duplicating vertices. Although this answer looks to me as Accepted Answer I will wait for a while to see, if I get more useful answers.
Feb 16, 2011 at 17:33 history answered user1430 CC BY-SA 2.5