Skip to main content
2 events
when toggle format what by license comment
Nov 9, 2014 at 17:38 comment added cpfr Input/Output: I think you misunderstood me, the input/output systems are not literally creating outputs. The rendering system writes the pixel data to the rendering plane once per render frame. The input system collects key and mouse input (in my case from SDL) and forwards them to the script engine / to the entities which registered for the particular event (e.g. a player catches key events for implementing movement). Parameters in the editor: I never used Unity, but I wanted the system to be as flexible as possible.
Nov 8, 2014 at 19:29 history answered Namek CC BY-SA 3.0