Timeline for A* pathfinding in 3D
Current License: CC BY-SA 3.0
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jun 11, 2022 at 17:11 | vote | accept | jeromintus | ||
| Jan 30, 2015 at 14:23 | history | edited | congusbongus | tags | |
| Jan 30, 2015 at 12:47 | answer | added | Stephane Hockenhull | timeline score: 16 | |
| Jan 30, 2015 at 10:09 | comment | added | user15805 | You overlay a 2D grid on the 3D world. Look at how the A* project in Unity does it. Btw, A* isn't limited to grids only. | |
| Jan 30, 2015 at 9:39 | review | First posts | |||
| Jan 30, 2015 at 12:22 | |||||
| Jan 30, 2015 at 9:37 | history | asked | jeromintus | CC BY-SA 3.0 |