Timeline for Organizing a Transform class to internally use quaternions
Current License: CC BY-SA 3.0
3 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Feb 23, 2015 at 23:11 | vote | accept | dyeo | ||
| Feb 23, 2015 at 23:11 | comment | added | dyeo | You make a good point. I was mostly trying to mimic the Unity syntax to a certain degree, since I don't like Setters/Getters too much, but I definitely see why they're important here. Thank you very much. | |
| Feb 23, 2015 at 23:05 | history | answered | jzx | CC BY-SA 3.0 |