I don't know about Speedtree but this might help you: - Create a tree in Unity 2018.3 and export it using the [Unity FBX Exporter][1] - Try the [Modular Tree][2] addon for Blender and then export as FBX - Trees are also created via nodes - Leaf placement was problematic and I encountered a few minor bugs back when I used it - Might not yet be stable in the (fairly) new Blender version 2.80 but 2.79 should be fine - It's free & open source [1]: https://assetstore.unity.com/packages/essentials/fbx-exporter-101408 [2]: https://github.com/MaximeHerpin/modular_tree