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Advices on Linking Between Entity Component System in C++

Having local lists for each system will increase memory usage for classes. It's a traditional space-time tradeoff. While iterating through all the entities and checking their signatures is str …
Patryk Czachurski's user avatar
12 votes
3 answers
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Grouping entities of the same component set into linear memory

We start from the basic systems-components-entities approach. Let's create assemblages (term derived from this article) merely out of information about types of components. It is done dynamically at …
Patryk Czachurski's user avatar