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I'm running the lgsm minecraft bedrock server on ubuntu 22.04. I've attempted this on several different hardwares (a few custom builds, a fitlet2 micropc, and a refurbished rack server) all with the same result.
When I start the service with "./mcbserver start" It runs without issue and players can connect. within 5-10 minutes every player gets kicked off the server. The players can reconnect without issue.
When I start the service with "./mcbserver debug" It runs without issue and players can connect. They do not get disconnected. T he output of debug is attached.
Its my understanding that we shouldn't run the server in debug mode constantly, but I havn't been able to find a solution.
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I'm running the lgsm minecraft bedrock server on ubuntu 22.04.
I've attempted this on several different hardwares (a few custom builds, a fitlet2 micropc, and a refurbished rack server) all with the same result.
When I start the service with "./mcbserver start" It runs without issue and players can connect. within 5-10 minutes every player gets kicked off the server. The players can reconnect without issue.
When I start the service with "./mcbserver debug" It runs without issue and players can connect. They do not get disconnected.


T
he output of debug is attached.
Its my understanding that we shouldn't run the server in debug mode constantly, but I havn't been able to find a solution.
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