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EkajArmstro
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SDL
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Commit History
Commits on Mar 28, 2024
Corrected migration documentation for SDL_GetDisplayDPI()
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slouken
committed
7a9f99c
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Commits on Mar 27, 2024
audio: Fix audio stream incorrectly not unlocking during unbind.
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icculus
committed
d00ccc1
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main: Add an optional `appstate` param to main callback entry points.
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icculus
committed
38e3c6a
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Removed SDL_RenderSetIntegerScale() renaming note
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slouken
committed
a9dbdb1
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Note that SDL_EVENT_SYSWM has been removed
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slouken
committed
cde2dcd
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Sync SDL3 wiki -> header
SDLWikiBot
committed
05b3605
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video: Document that renderer lifetimes are tied to their associated windows
Kontrabant
authored and
slouken
committed
5abcfad
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Commits on Mar 26, 2024
Only clear the raw input queue status if we don't call GetRawInputBuffer()
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slouken
committed
02c6366
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Fixed Windows rawinput crash
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slouken
committed
d6fc629
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Revert "testautomation: fix renderer leak in video tests"
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Kontrabant
authored and
slouken
committed
a7df282
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video: Destroy the associated renderer when a window is destroyed
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Kontrabant
authored and
slouken
committed
8f14fa1
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x11: don't send raw mouse motion when the application doesn't have focus
slouken
committed
f0cd3ed
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x11: fixed mouse and keyboard input when XInput2 isn't available
slouken
committed
c47f9b9
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We no longer automatically set up a logical presentation mode
slouken
committed
fed5f3a
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SDL_CreateTexture() takes a SDL_PixelFormatEnum format parameter
slouken
committed
823ab13
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SDL_CreateWindowTexture() shouldn't use 10-bit or float textures
slouken
committed
35785d1
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Fixed SDL_MapRGB(), SDL_MapRGBA(), SDL_GetRGB() and SDL_GetRGBA() when used with 10-bit pixel formats
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slouken
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696ecca
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windows: handle the Pause key sequence for raw keyboard input
slouken
committed
3eb8f35
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VisualC-GDK: Add missing dialog sources, fix Xbox builds
code-disaster
authored and
slouken
committed
4562b41
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SDL_x11events.c: fix build if Xinput2 is not available after 3dfc3b4c8
sezero
committed
693c75e
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SDL_windowsevents.c: comment out unused local mouse var after 70b5cd44
sezero
committed
0556362
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windows: explicitly check whether raw_mouse_enabled is true before handling Windows mouse messages
slouken
committed
70b5cd4
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x11: added hotplug support for XInput2 devices
slouken
committed
3dfc3b4
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Added support for multiple distinct keyboards
slouken
committed
f1f24b1
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Added SDL_HINT_WINDOWS_RAW_KEYBOARD to control whether raw keyboard is enabled on Windows
slouken
committed
78c7834
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linux/SDL_system_theme.c: fix an include path
mddelk
authored and
slouken
committed
9095cb6
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Commits on Mar 25, 2024
testevdev: include SDL_internal.h first, and fixup SDL_main.h
madebr
committed
a65982e
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wayland: Use the floating width/height for initial window creation
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Kontrabant
committed
ffc3f71
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Removed SDL_TextInputShown()
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slouken
committed
b9a88bb
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Removed SDL_TEXTINPUTEVENT_TEXT_SIZE
slouken
committed
6443c75
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Only do work to process text events if text input is active
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slouken
committed
fa236f1
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x11: use XInput2 for lower level access to keyboard events
slouken
committed
658f3cd
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windows: enable raw keyboard input when raw mouse input is enabled
slouken
committed
012fc1e
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Fixed warning C4267: 'function': conversion from 'size_t' to 'DWORD', possible loss of data
slouken
committed
35d335e
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Fixed spacing
slouken
committed
43b8e9f
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