Commit ffebdc6
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Updated to v2.2.0 with new ECS (july-2019)
-Updated to UnityEngine 2019.1.7. -Added TextMeshPro. -Added LWRP. -Updated ECS Packages. -Deleted obsolete files. -Rearranged folder structure a bit. ECS becoming easier, just a year ago i used to manually code most all ECS with arround 10 scripts files to just spawn cubes, now just 4 simple scripts incouding a monobehaviour to easily spawn them from, but i hope job structure to become internal and accessible from Monobehaviur too and end of GameObject :P1 parent 484e143 commit ffebdc6
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127 files changed
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lines changed- Assets
- EntityCache
- Scenes
- SampleScene
- Scripts
- Component
- utils
- TextMesh Pro
- Documentation
- Fonts
- Resources
- Fonts & Materials
- Shaders
- Sprite Assets
- Style Sheets
- Sprites
- prefabs
- Logs
- Packages
- ProjectSettings
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127 files changed
+22083
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