A solution for Vehicle Routing Problem (VRP) in Java with heuristic algorithms and Tabu search
- Updated
Jul 21, 2017 - Java
A solution for Vehicle Routing Problem (VRP) in Java with heuristic algorithms and Tabu search
Eight Puzzle solver using BFS, DFS & A* search algorithms
A command line native Java application that searches for the best route between two points on an OpenStreet Map. A project for the Artificial Intelligence course (ECE NTUA)
A very simple AI engine that plays a weird game with weird rules because in the end we're all weird. Mirror @ https://gitlab.com/andreabisacchi/BHESTIE_Tablut
Implementation of the ACO (Ants Colony Optimization) for the traveling salesman problem. JOGL used
Project focuses on optimised implementation of Backtracking and Forward Checking algorithms in order to find all solutions of the N Queens problem
This was my 3rd Year group project in Java to develop a Time Table scheduler in Java using the heuristic approach.
🧠 Homework repository for AI course at Inha University
Implementation of IIR and FIR digial filter optimization using ABC, Cuckoo Search and Particle Search Algorithm
MaxCut SS
A self-made demo for Advance Scheduling using branch and bound method
The goal this assignment is the creation of a board game simulator, which is named "Hunger Games" and is developed on the Eclipse IDE. Implementation of heuristic-decision player.
Implementation of Bread First Search, Depth First Search, A Star Search and different Heuristics for PACMAN
Othello Game Implementation
Implémentation d’une IA optimisée pour maximiser le score dans un environnement partiellement observable. Obtention d’un score maximal de 18 000 points, classement 2ème de la classe avec un temps moyen de calcul de 7,17 ms par action.
This program solves 2D maze using various uninformed and informed (heuristic) search strategies.
project ini diselesaikan untuk memenuhi tugas final project mata kuliah kecerdasan buatan
A small program that simulates the solving of the 8 puzzle game using Breadth First Search, Depth First Search and the A* algorithm
A java program that solves the n-queens puzzle using Hill Climbing and Random Restart algorithm in Artificial Intelligence.
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