Timeline for How to change random values in manipulate?
Current License: CC BY-SA 3.0
8 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Mar 25, 2016 at 16:01 | comment | added | march | There might very well be better (more robust, less likely to cause issues) solutions to this problem. I will continue to think on it, but wait for more solutions, for sure. | |
| Mar 25, 2016 at 16:00 | comment | added | Cham | Ah ! Yes, it seems to work now. Thanks in adding this comment ! | |
| Mar 25, 2016 at 15:58 | comment | added | march | Also, hitting the button doesn't change the image immediately, you have to move the scroll-bar in order to see a difference. It's easiest to see by going to the NWaves == 1, hitting the rest button, and then scrolling away and back to NWaves == 1. | |
| Mar 25, 2016 at 15:56 | comment | added | march | I'll post a simplified working version. | |
| Mar 25, 2016 at 15:56 | comment | added | Cham | I've added your first line above (resetDVs[var_Symbol]) after the Clear all, yes. Also, take note that I do have other definitions in my whole code, but not random variables. | |
| Mar 25, 2016 at 15:54 | comment | added | march | Did you include resetDVs after Clear["Global*"]`? | |
| Mar 25, 2016 at 15:53 | comment | added | Cham | Hmm, it isn't clear. My button do nothing. Could you post a modified version of the MWE code I've added to my question ? | |
| Mar 25, 2016 at 15:49 | history | answered | march | CC BY-SA 3.0 |