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Apr 12, 2019 at 9:20 answer added Szabolcs timeline score: 3
Mar 28, 2019 at 5:06 vote accept David G. Stork
Mar 28, 2019 at 5:06 comment added David G. Stork @J.M.isslightlypensive: Somehow your comment solution didn't work because it used two-levels of depth in the Lighting specification {{}}. With one it works!
Mar 28, 2019 at 5:02 history edited David G. Stork CC BY-SA 4.0
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Mar 28, 2019 at 4:25 review Close votes
Apr 12, 2019 at 9:21
Mar 28, 2019 at 4:09 comment added m_goldberg The lighting you complain about is perfectly neutral; it just happens to be directional. That's why you need to add "Ambient"(same in every direction) to the lighting specification.
Mar 28, 2019 at 2:46 comment added mjw Yes, Lighting -> {"Ambient", White} also works on a Mac with Mathematica 11.2.
Mar 28, 2019 at 2:44 answer added b3m2a1 timeline score: 4
Mar 28, 2019 at 2:42 answer added mjw timeline score: 3
Mar 28, 2019 at 2:40 comment added b3m2a1 What version are you using? Lighting -> {"Ambient", White} works beautifully for me on macOS 11.3
Mar 28, 2019 at 2:40 comment added mjw Why not use the point light source from a previous question, and place it at the center of the sphere?
Mar 28, 2019 at 2:39 history edited J. M.'s missing motivation
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Mar 28, 2019 at 2:38 comment added J. M.'s missing motivation ...and if your colors aren't parameter-dependent, just use PlotStyle; thus: Lighting -> {{"Ambient", White}}, PlotStyle -> GrayLevel[.5], PlotTheme -> None
Mar 28, 2019 at 2:20 history edited David G. Stork CC BY-SA 4.0
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Mar 28, 2019 at 2:18 comment added b3m2a1 Lighting -> {"Ambient", White}
Mar 28, 2019 at 2:11 history asked David G. Stork CC BY-SA 4.0