Timeline for Removing banal words from a list
Current License: CC BY-SA 4.0
9 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 11, 2020 at 9:00 | history | tweeted | twitter.com/StackMma/status/1259770228189388800 | ||
| May 10, 2020 at 17:40 | history | edited | Vitaliy Kaurov | edited tags | |
| May 10, 2020 at 17:08 | vote | accept | Diffycue | ||
| May 10, 2020 at 12:45 | answer | added | Sean Crist | timeline score: 0 | |
| May 10, 2020 at 8:02 | history | became hot network question | |||
| May 10, 2020 at 0:56 | answer | added | Vitaliy Kaurov | timeline score: 11 | |
| May 10, 2020 at 0:23 | comment | added | kirkus | Might WordFrequencyData[] be a starting point for a simple commonality "score"? | |
| May 10, 2020 at 0:12 | comment | added | TumbiSapichu | Why not create a list of words that you consider banal, then remove them with DeleteCases[] or something similar. Also, maybe define what is "banal" in this context? If the game was about dogs or food, surely 'house' and 'dog' would not be banal. | |
| May 9, 2020 at 23:58 | history | asked | Diffycue | CC BY-SA 4.0 |