Timeline for Controlling point in graphics 3D with locator
Current License: CC BY-SA 4.0
8 events
| when toggle format | what | by | license | comment | |
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| Sep 19, 2022 at 20:39 | comment | added | Lukas Lang | @TtTt FYI, the fixed version of the function is now available from the repository, so ResourceFunction["Locator3D"] is all you need (you might need to update your local version using ResourceUpdate@ResourceFunction["Locator3D"]) | |
| Sep 19, 2022 at 20:38 | history | edited | Lukas Lang | CC BY-SA 4.0 | deleted 479 characters in body |
| Sep 18, 2022 at 16:19 | comment | added | Lukas Lang | @TtTt If you are talking about changing the appearance of the sphere: similarly to the 2D locator, the appearance can be controlled using the second argument of Locator3D (see also the examples in the "Scope" section of the documentation). For reference, the default is something like {Black, Sphere[{0,0,0}, Scaled[0.05]]}. Note that you might also need to change the size of the handles (the colored arrows), this can be done using the ImageSize option (agian, see the examples in the documentation) | |
| Sep 18, 2022 at 14:59 | comment | added | Tt Tt | Thanks for the answer it's helpful, but the function PointSize[#] is not effective either the color can not be changed in this form, do you know how to change the point size or the color? because this {Black, Point Size[0.02] ...} is not effective | |
| Sep 14, 2022 at 17:59 | history | edited | Lukas Lang | CC BY-SA 4.0 | added 124 characters in body |
| Sep 14, 2022 at 10:55 | history | edited | Lukas Lang | CC BY-SA 4.0 | added 2 characters in body |
| Sep 13, 2022 at 16:24 | history | edited | Lukas Lang | CC BY-SA 4.0 | added 477 characters in body |
| Sep 13, 2022 at 15:27 | history | answered | Lukas Lang | CC BY-SA 4.0 |