Skip to main content

You are not logged in. Your edit will be placed in a queue until it is peer reviewed.

We welcome edits that make the post easier to understand and more valuable for readers. Because community members review edits, please try to make the post substantially better than how you found it, for example, by fixing grammar or adding additional resources and hyperlinks.

Required fields*

4
  • $\begingroup$ Perturbation under a small displacement limit will not be able to produce "thin" polygons such as slightly thickened graphs. I need to test my algorithms on those kinds of polygons as well. $\endgroup$ Commented Sep 21, 2013 at 8:55
  • $\begingroup$ @HerngYi those can be simulated by perturbing an infinitely thin loop (line) with random shifts outwards from geometrical center. $\endgroup$ Commented Sep 21, 2013 at 9:06
  • $\begingroup$ @HerngYi I modified the method to get all types. See update. $\endgroup$ Commented Sep 21, 2013 at 9:48
  • $\begingroup$ This is still a rather limited variety - You may be able to produce "thickened lines" but not a general "thickened tree", for example. $\endgroup$ Commented Sep 21, 2013 at 10:10