Timeline for Generate a Random Polygon
Current License: CC BY-SA 3.0
9 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Apr 13, 2017 at 12:55 | history | edited | CommunityBot | replaced http://mathematica.stackexchange.com/ with https://mathematica.stackexchange.com/ | |
| Sep 21, 2013 at 10:10 | comment | added | Herng Yi | This is still a rather limited variety - You may be able to produce "thickened lines" but not a general "thickened tree", for example. | |
| Sep 21, 2013 at 9:48 | comment | added | Vitaliy Kaurov | @HerngYi I modified the method to get all types. See update. | |
| Sep 21, 2013 at 9:47 | history | edited | Vitaliy Kaurov | CC BY-SA 3.0 | added 399 characters in body |
| Sep 21, 2013 at 9:30 | history | edited | Vitaliy Kaurov | CC BY-SA 3.0 | added 586 characters in body |
| Sep 21, 2013 at 9:06 | comment | added | Vitaliy Kaurov | @HerngYi those can be simulated by perturbing an infinitely thin loop (line) with random shifts outwards from geometrical center. | |
| Sep 21, 2013 at 8:55 | comment | added | Herng Yi | Perturbation under a small displacement limit will not be able to produce "thin" polygons such as slightly thickened graphs. I need to test my algorithms on those kinds of polygons as well. | |
| Sep 21, 2013 at 7:59 | history | edited | Vitaliy Kaurov | CC BY-SA 3.0 | added 119 characters in body |
| Sep 21, 2013 at 7:28 | history | answered | Vitaliy Kaurov | CC BY-SA 3.0 |