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    $\begingroup$ The problem with using 2D insets for both the (vectorized) axes and (rasterized) surface is that the axes will appear either completely on top or completely behind the surface and not partially in front and partially behind like in an actual 3D plot. $\endgroup$ Commented Jun 6, 2012 at 8:31
  • $\begingroup$ My conclusion from these complications is that currently I would in practice always go back to my answer in Exporting graphics to PDF - huge file and export everything as high-res bitmap. It's so much easier. $\endgroup$ Commented Jun 6, 2012 at 15:14
  • $\begingroup$ @Jens, my goal was not to put a vector-mesh over a raster surface! It was only to show the offset when joining the two plots. I just wanted to place the rasterized surface into a vector axes-box. $\endgroup$ Commented Jun 7, 2012 at 0:51
  • $\begingroup$ @halirutan I just think that there's something fishy going on with Inset in Graphics3D. For example, I also can't seem to get the graphics to rotate interactively. I tried various things to make it work more robustly - e.g., literally replaced Inset by Text. It gets the same result as Heike, and still doesn't align properly without SphericalRegion or rotate interactively. So I don't quite trust that approach... $\endgroup$ Commented Jun 7, 2012 at 2:47
  • $\begingroup$ I cannot even select this graphic here on my Linux box, but that does not matter. I want small and excellent pdf's. If this is the price, so be it. Afaik Text and Inset is kind of the same. And I have to set SphericalRegion explicitly in the plot too, but look at my update in the question and try the code. It really looks very nice. $\endgroup$ Commented Jun 7, 2012 at 3:31