Skip to main content
20 events
when toggle format what by license comment
Apr 4, 2019 at 7:00 history edited J. M.'s missing motivation
edited tags
Aug 6, 2017 at 0:19 history edited bbgodfrey
edited tags
Mar 28, 2017 at 17:51 history edited bbgodfrey CC BY-SA 3.0
corrected earlier my earlier choice of tags
Mar 24, 2017 at 0:21 history edited bbgodfrey
added tag
Nov 29, 2015 at 0:49 history edited bbgodfrey
added tag
S Jun 12, 2015 at 7:38 history bounty ended Funzies
S Jun 12, 2015 at 7:38 history notice removed Funzies
Jun 10, 2015 at 9:48 vote accept Funzies
Jun 6, 2015 at 16:15 answer added bbgodfrey timeline score: 13
Jun 5, 2015 at 15:46 comment added Albert Retey @xzczd : I'm not sure why you did see other behaviour before, but that is the usual rule: precision will never automatically increase, so if you start out with machine precision numbers only in very limited cases increasing WorkingPrecision higher than MachinePrecision will have any effect, and usually not the desired one (AFAIK). To be on the safe side I do use completely "exact" input if I play around with the precision stuff beyond machine precision and that so far has been free from any surprises...
Jun 5, 2015 at 13:36 comment added xzczd @AlbertRetey Very surprising! In this case changing 1.5 to 3/2 is necessary, or WorkingPrecision -> 32 won't work at all! I used to think that though the warning NDSolve::precw will be generated, as long as a higher WorkingPrecision is set, approximate numbers in the differential equation won't influence the result. (Actually I never saw this principle failed before!)
Jun 5, 2015 at 9:52 comment added Albert Retey I think WorkingPrecision->30 should be good enough, and I forgot to mention that this is of course to be used as an option to NDSolve...
Jun 5, 2015 at 9:37 comment added Albert Retey I think it might be just numeric precision loss. Try something like WorkingPrecision -> 50 which will improve the situation a lot. You will have to take care that all constants will be given as exact numbers, but that would only mean to change 1.5 to 3/2 for the value in the Manipulate...
S Jun 5, 2015 at 7:38 history bounty started Funzies
S Jun 5, 2015 at 7:38 history notice added Funzies Draw attention
Apr 25, 2015 at 6:12 history tweeted twitter.com/#!/StackMma/status/591847345404452864
Apr 24, 2015 at 8:00 comment added Funzies @user21 I have updated the code, it should be copy-pastable now.
Apr 24, 2015 at 8:00 history edited Funzies CC BY-SA 3.0
Updated code
Apr 23, 2015 at 16:12 comment added user21 Could you rework your code a bit such that it can be copy&pasted?
Apr 23, 2015 at 14:37 history asked Funzies CC BY-SA 3.0