Timeline for Why do we use story points instead of man days when estimating user stories?
Current License: CC BY-SA 3.0
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| Feb 11, 2014 at 10:03 | history | made wiki | Post Made Community Wiki by Scott Barnes | ||
| Jan 10, 2013 at 13:23 | comment | added | deworde | That's not even that cynical. It's the principle of "fast or cheap or good". I can give you a mostly stable, mostly working version of FizzBuzz that will give you what you generally want within a few minutes, but if you want user interaction, that'll take longer, and if you want regression testing, that'll take longer, and if you want it not to fail when you hit MAX_INT, that'll take longer. Tell me to prioritise speed, and I'll start dumping req's. Tell me to prioritise everything else, and I'll use all the time I'm given. | |
| Jan 9, 2013 at 20:18 | history | answered | Carson63000 | CC BY-SA 3.0 |