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    I may be wrong, but I'm laboring under the illusion that strings are the least part of this problem. True, there is a lot of languages out there, but still the amount of strings a user ever sees is very limited. After all, one of the surest way to fail at your user interface is to include too much text. Commented Sep 25, 2015 at 21:30
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    Adding to what @cmaster said, Firefox specifically does not bundle full localisation (and while I'm thinking about it, neither does OpenOffice.) Commented Sep 26, 2015 at 1:41
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    @cmaster Strings, no. But localised video and audio, especially in the context of games? IIRC there was a 60 GB game (GTA V?) where >10 GB was solely localised audio. That's a significant chunk. Commented Sep 27, 2015 at 23:30
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    @Bob Right, I was not thinking about games, they seem to be the one big exception to what I wrote. Commented Sep 28, 2015 at 5:16
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    For each language, the string table might add up to a few extra K bytes. Just the application icons alone typically dwarf the total size of all string content (possible exceptions being applications with embedded dictionaries) Commented Oct 3, 2015 at 18:06