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Oct 31, 2021 at 15:49 comment added Leif Willerts Yes, it's rather specialist software, but could still be a good example - my installation of Sibelius 6 includes ~50MB per language: UI strings, plugins, templates, examples, and - largest of all - handbook+reference PDFs. No audio or images or binary data of any kind as far as I can tell. Just 50MB of stuff that contains language-specific text, where the entire language-independent remainder is 500MB.
Oct 3, 2015 at 18:06 comment added andyb For each language, the string table might add up to a few extra K bytes. Just the application icons alone typically dwarf the total size of all string content (possible exceptions being applications with embedded dictionaries)
Sep 28, 2015 at 5:16 comment added cmaster - reinstate monica @Bob Right, I was not thinking about games, they seem to be the one big exception to what I wrote.
Sep 27, 2015 at 23:30 comment added Bob @cmaster Strings, no. But localised video and audio, especially in the context of games? IIRC there was a 60 GB game (GTA V?) where >10 GB was solely localised audio. That's a significant chunk.
Sep 26, 2015 at 1:41 comment added BenjiWiebe Adding to what @cmaster said, Firefox specifically does not bundle full localisation (and while I'm thinking about it, neither does OpenOffice.)
Sep 25, 2015 at 21:30 comment added cmaster - reinstate monica I may be wrong, but I'm laboring under the illusion that strings are the least part of this problem. True, there is a lot of languages out there, but still the amount of strings a user ever sees is very limited. After all, one of the surest way to fail at your user interface is to include too much text.
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Sep 24, 2015 at 12:37
Sep 24, 2015 at 8:32 history answered Eterm CC BY-SA 3.0