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Oct 23, 2015 at 9:43 vote accept mik01aj
Oct 22, 2015 at 22:13 answer added Jess Telford timeline score: 1
Oct 19, 2015 at 21:46 history edited Michael Durrant CC BY-SA 3.0
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Oct 19, 2015 at 16:17 answer added JDT timeline score: 3
Oct 19, 2015 at 15:51 history edited Robert Harvey CC BY-SA 3.0
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Oct 19, 2015 at 14:05 history tweeted twitter.com/StackProgrammer/status/656109026787401728
Oct 19, 2015 at 12:29 comment added k3b related but not a duplicate since this is about gui tests: programmers.stackexchange.com/questions/109703/…
Oct 19, 2015 at 12:10 answer added BЈовић timeline score: 3
Oct 19, 2015 at 11:21 history edited mik01aj CC BY-SA 3.0
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Oct 19, 2015 at 11:14 history edited mik01aj CC BY-SA 3.0
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Oct 19, 2015 at 11:06 comment added Michael Durrant m01, you can change it back. I think of UI tests as usually being integrated tests. The tests tend to rely on the seed and fixture data being present and the UI working with them. If you have true UI tests that don't rely on any other data that is excellent. However I've found this to be relatively rare.
Oct 19, 2015 at 10:53 comment added jk. I think this is part of the problem though, fundamentally you can't really test any interface by unit testing alone as their raison d'etre is to interface to something. GUIs are no different in this respect.
Oct 19, 2015 at 10:50 comment added mik01aj @MichaelDurrant: You edited the question to be about UI testing in general, while I originally asked about unit testing. I find integration tests harder to maintain and I prefer unit tests over them, whenever possible.
Oct 19, 2015 at 10:45 history edited Michael Durrant CC BY-SA 3.0
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Oct 19, 2015 at 10:25 answer added Michael Durrant timeline score: 4
Oct 19, 2015 at 9:59 history asked mik01aj CC BY-SA 3.0